Monday, April 16, 2012

Mass Effect 2 Retrospect

In a natural progression from my recent ME1 retro, I'm diving into ME2. Just like before I will present what was good and not so good from a developer's perspective. The bar is a little higher for this game since it doesn't suffer from new IP syndrome, nor have as many issues with the Unreal engine.

And yes, after this, you can expect some ME3 play.

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